Mobile games
iOS and Android games with monetization, analytics and live updates.
Games miss deadlines when performance, tools and content pipelines are left until the end. Cubehire game developers program gameplay systems, optimize frame rates on target devices and build the tools designers need, in Unity or Unreal Engine.
Typical projects companies bring a game developer in for.
iOS and Android games with monetization, analytics and live updates.
Mechanics, AI behavior, inventory, progression and save systems.
Networked play, matchmaking and leaderboards with backend services.
Profiling and fixing frame drops, memory spikes and load times.
Every game developer sits the Cubehire AI interview: multiple choice fundamentals, a timed written and coding round, and a recorded video round. A person on our team then reviews the profile before any company sees it. For this role, the interview checks that they can:
Designs a gameplay system with clean architecture that designers can tune.
Profiles and explains the fix for a frame rate problem on mobile.
Explains client prediction and server authority in multiplayer games.
Each profile carries a scored AI interview and a human review.
See the whole networkNew profiles are approved every week. Describe the role and we will send matched, interview scored Game Developers within 48 hours.
Describe the roleFrom the first conversation to a signed engineer, without the six-week search in between.
Describe the role, the stack and the work. No job spec required, a conversation is enough.
Three to five matched engineers within 48 hours, each with their AI interview score attached.
Pick who you want to meet and we handle the scheduling on both sides.
Contracts, USD payroll and compliance handled. You get an engineer, not an admin project.
Three to five interview scored profiles that match your stack, delivered within two days.
A shifted working day agreed during hiring, with daily overlap with Eastern or Pacific time.
We carry the paperwork and pay the developer in USD, so you are not opening an entity abroad.
If the fit is not right, we replace the developer at no extra cost within the guarantee period.
What companies ask before they hire a game developer through Cubehire.
Talk to our teamAsk about vetting, pricing, contracts or how the AI interview works. Cubie, our assistant, answers straight away and raises a ticket for the team when it cannot.
Tell us the stack and the work. You get matched, interview scored Game Developers within 48 hours.
Tell us what you need, our talent team replies within 24 hours.
Your enquiry has reached our talent team and we reply within one business day.
Cubie
Cubehire assistant, here to help